//
//  Entity.h
//  NuevoMundo
//
//  Created by Bob Rosset on 11/21/10.
//  Copyright 2010 Bob Rosset. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "cocos2d.h"

@interface Entity : NSObject {
	CCSprite* sprite;
}

@property CGPoint position;
@property (assign) CCSprite* sprite;

-(id)init;
-(id)initWithSprite:(NSString*)spriteName;
-(id)initWithSpriteFrame:(CCSpriteFrame *)spriteFrame;

@end
